Can’t use the word “buy” if you can’t actually buy the thing.
Why pre order? Would they run out? It makes no sense without a physical copy
So they signed up for that subscription right away! (I do believe if you pre-order your auto enroll for the subscription)
GTA6 doesn’t even have a PC release date, correct? Just funny because of the publisher in the screenshot.
Any word on Linux desktop support? Last time I played a Rockstar game was RDR2 on Win10 and somehow my cloud saves through their platform got corrupted.
Open to trying it but wondering if the platform I have will even be an option.
preorder what?.. what are you reserving anyways?
If it’s anything like Forza Horizon 6, they are reserving the ability to play the game five days before everybody else.
I doubt they will do that because they’re releasing a story focused single player game, they don’t want spoilers out
Even better for Rockstar, they can say:
Oi if you don’t want spoliers you better lock in and preorder right now (you scum).
If it is yes, but afaik they won’t do that for gta
I assume the standard “I didn’t wait to see the reviews” cosmetic that all pre-orders seem to give people these days
The ability to have it all downloaded and ready to go at launch, I guess. Wouldn’t be so bad if the price weren’t raised out of blatant greed while simultaneously removing the option to get a sellable license via a disc.
speak with your wallets sisters and brothers, do not rent this bs
Millions will, and Rockstar will make billions, but don’t buy it at launch anyway. Get it on a sale or pirate it when it comes to PC instead.
Once again we all suffer because of the stupid majority. Imagine if everyone closed their wallets to the likes of google, meta, apple, rockstar.
Your paying for the experience people! /s
The experience of overpaying for something I won’t own or control. It’s not like a vacation or fine dining.
If digital, then games should cost about 5 or 10 bucks apiece. The high cost is mostly attributed to the plastic and the distribution (and the greed, of course).
Indie games are dirt in cheap in comparison to AAA budgets and they can’t even justify a ten dollar price tag usually, you may as well give it away at that point.
Uh… development budget?
Development costs of GTA 6 are estimated to be a billion dollars at the low end. The cost of manufacturing and distribution compared to that are nothing.
Take Two are def greedy af though.
No one told them to spend that much on it lol
The cost is the r&d bro. CDs cost nothing to Make.
if capitalism, then price must be the highest to maximise growth.
Highest price is not necessarily most best for profit. They likely calculated that selling it for 70 or 90 means less profit then selling it for 80.
the higher price means less purchases,
It is an optimisation issue, once you have a reasonable localise estimate on how much people are willing to pay, finding the ideal price is trivial.
Unless there is a public expectation like games being no more than 60$, but then companies try to break those expectations too, that is why lots of releases have special editions with BS addons. to test the waters
This, but small indies can’t even justify that low of a price tag most of the time. There is a reason that a game like Zorch costing only five bucks surprises people, it’s just not that common.
Hell, it’s less surprising when a game is free since either you are Fortnite and you’ll squeeze your player dry through mtx anyway, or you are Shattered Pixel Dungeon and you just don’t care that much. Those who love it so much can toss you a few bucks on Patreon if they’d like.
Look, all I’m saying is that you need to stop reading this and start playing Shattered Pixel Dungeon right now.





