Dude.
Dude?
Dude!
Dude…Where’s my car?
Sweet! What does mine say?
Dude! What does mine say?
Damn, that’s crazy…accurate.
Playing F4 made me realise more than ever that the draw of the Fallout universe for me is the ability to uncover hidden dialogue options by tweaking your skills the right way.
I never finished it and it makes me sad.
Finishing F4 wasn’t worth it, imo
- Okay.
- Noooo!
- Whoops…
- Calculated.
I wonder if they could fix that by having 4 options that align with whatever archetype you’ve selected.
Then you don’t need “ridiculously good” “meh” “ridiculously evil” “… Just continue the story” options
Pick if you want to play ridiculously good, meh, or ridiculously evil at the start of the game, or if you want to be a passive observer. They’d have to write 3x more player dialogue, but that’s really not that much (have the responses barely change, you know they barely change anyways)
In theory my dialog choices are better and more plentiful, but in practice that timer is real short and so my answer is to always stall, “Um… hmm.” Telltale hard mode out here
You should try it with lowered perception (hearing issues). You spend half the timer just trying to figure out what they said before you can even begin to craft a response.
Yeah 4 seems extravagant! People nowadays tend to have 2 options - “I completely agree with you because you completely agree with me and we’re the Good Guys,” or “Fuck you, nazi!”