I hate games with a lot of collectibles and hidden Easter egg stuff, since I’m a completionist and a hoarder, I waste so much time digging through things that lose track of the main missions and story and then the game becomes a drag
I tried a game called Crystal Project that was fun until I realized I hadn’t left the tutorial area after an hour due to feeling the need to complete all the parkour puzzles. It turned out some were to be solved later, but this isn’t obvious without spending time determining if it was a particularly hard jump, an impossible jump, or the wrong route altogether.
Lovely game but no. It’ll drive me mad. I now understand why games often present challenges sequentially and make it obvious when a challenge cannot be completed until a later time.
Some artist in the 16th century: “Let’s put some interresting artwork on these cards.”
Some people in the 20th century: “It’s for diviniation, right?”
Ever play the legend of dragoon? Real gamers know the pain of that inventory.
32 items and no more! It was more realistic, but fuck mate. I’m playing as multiple people with dragon powers. I can suspend a little more disbelief for convenience.
keep every high level consumable until end game, spam the final boss with a storm of fury never seen before
Hoarding forever
I’m playing Tunic now, and literally have no idea what the consumables even do, so I’m just holding onto them.
Laughs in player.setav carryweight 5000
Struggling through Fallout Tactics right now and having to use the lockers they provide in each bunker, then moving all my ammo/healing/weapons to the next bunker. I CAN’T CARRY EVERYTHING DAMNIT!
You are too encumbered to run
Skyrim flashbacks
Try playing a traditional Roguelike such as Shattered Pixel Dungeon. Don’t use your consumables and you’ll just die!
Can confirm. Played that game, died.
Been replaying BG1, oof
I swear I spend more time doing inventory management in fallout than anything else in the game
Funnily enough I am solo-devving game based on Tarot. It takes place in the non-corporeal world beyond life, so there’s no inventory space issues. I guess unless you hit the 9,223,372,036,854,775,807 limit.



