• BackgrndNoize@lemmy.world
    link
    fedilink
    arrow-up
    3
    ·
    20 hours ago

    I hate games with a lot of collectibles and hidden Easter egg stuff, since I’m a completionist and a hoarder, I waste so much time digging through things that lose track of the main missions and story and then the game becomes a drag

    • StupidBrotherInLaw@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      19 hours ago

      I tried a game called Crystal Project that was fun until I realized I hadn’t left the tutorial area after an hour due to feeling the need to complete all the parkour puzzles. It turned out some were to be solved later, but this isn’t obvious without spending time determining if it was a particularly hard jump, an impossible jump, or the wrong route altogether.

      Lovely game but no. It’ll drive me mad. I now understand why games often present challenges sequentially and make it obvious when a challenge cannot be completed until a later time.