Gamers have gotten quite lucky so far that the company that has been in the position to turn the screws and establish a monopoly has been content to only make gobs of money, instead of trying to make all the money like pretty much every other entertainment industry.
Competition sounds great, so long as it has all of the following:
- Something better than steam input and the steam controller.
- Something better than steam vr.
- Something better than steam workshop.
- something better than proton
- Something better than steams friends/chat/activity interface.
- Something better than the steam overlay.
- Something better than big picture.
- Absolutely no exclusives, and no deals forcing developers to use it.
- A nicer store interface than valve, with better community pages, curator pages, discussion pages, etc.
- An equivalent to steam fest with a strong demo scene.
- Something better than remote play together
This is of course also ignoring just how efficient, clean, customisable and ergonomic the steam interface is compared to all competition
Oh wait! That doesn’t exist. All we need is some way to guarantee valve doesn’t become public.
Not to mention family sharing. I’m not sure of another PC store front that does the same, but it’s been a bit help with my friends in being able to show games to each other and letting us try things before buying, similar to sharing discs back in the day.
Don’t forget that mods often don’t play nice with games off steam
You don’t even need all of that really. A lot of Steam functionality can be utilized just by adding it as a Non-Steam Game. Steam Workshop isn’t the necessary if you have a modding scene, you just need a good mod manager.
The key point on whether I’ll use your storefront or not is whether your plan for success is to buy out anti-Steam contracts (remember that it’s not exclusivity to EGS, its to not release on Steam) to get customers and low revenue cuts to get developers and most importantly, to run a loss leading business for a number of years until you are profitable. If EGS were to ever become profitable, how long until they switch to squeezing out as much as they can? They’ve already rescinded their “curated” catalog.
It kind of doesn’t, though. Because you can still launch non-Steam games through Steam, and activate retail Steam keys without Valve taking a cut, there are plenty of ways for things to compete against the Steam Store without needing to also compete against the Steam launcher.
It can’t exist. You can’t launch a new competitor to a mature and well-developed platform and hope to come anywhere near its feature set right off the bat. That’s never gonna happen, especially when a lot of the “requirements” you presented there are expensive shit that takes years of hard work to develop. You’re gonna have to give them time. And money, as it happens. They’re not gonna be able to develop that VR you present as a requirement if everybody refuses to use their platform because there is no VR. It’s a catch 22.
I’d be happy to support any kind of platform aiming to do these things even if it doesn’t have them yet, so long as it was open source or had some kind of structure that prevented enshitification. I’d contribute, probably force myself to use it where possible much like I do with other things. The issue is that the current competition trying to do what steam does (epic) is just trying to do it but worse.
Something better than steam workshop.
Maybe Nexus Mods’ third mod manager will be better than the first two? lol.
As soon as it has linux support for more than wow… people praise valve for proton lots but workshop has also done so much for Linux nmodding which is otherwise a nightmare.
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This opinion is in no way unpopular. Valve is privately owned and headed by a single individual with tremendous purpose of will, which is how they’ve done so many great things for the gaming industry. The issue lies with said leadership vacating their role (GabeN is getting old) and some greedy bastard taking the company in a wholy different direction. tl;dr: we need a strong competitor, but not now, and ABSOLUTELY not Epic.
This is literally the most popular opinion.
Oh, I dunno. Everyone seems to bitch about Apple not wanting to give any leeway to Epic on the App Store. Personally I find Epic ridiculously hypocritical, so I say let them eat dirt.
This is also the most popular opinion.
Then why are must of the comments arguing against it?
This post has more upvotes than most of the posts on this server.
that’s opposite of unpopular opinion lol
that being said, a healthy competition is still necessary as we don’t know what valve would become post gabe
The funny thing is that Valve kickstarted the digital sales with Half Life 2 back in 2004. Steam was an utter piece of shit for, what, some 6 years? It took them a lot of time to make it bearable, then good.
That the EGS launcher is a fucking Unreal app, needlessly bloated as fuck and with barely working UI shows their complete disregard for what is supposed to be their “money givers” (us, customers) and, like every other stupid company with their own launcher which manages to be worse than their fucking website, shows they refuse to learn the obvious.
I hope GOG never goes the enshitification path.
I remember when steam first came out and I was like…I need this extra program to play counter strike now ?!
ITT: G*mers being Stockholmed.
I can’t name a single other digital service anywhere near steam level of trust. things you bought don’t disappear. they are on the record saying there is a contingency in case of shutdown. they havnt a used their position. as far as market leaders go, you could do worse
Steam happily took money from unity asset flips and one level early access titles for years.
They have zero quality control and instead hashed out the curator system for users to do their job for them.
This is a lot like saying YouTube is evil for allowing anyone to upload videos to their platform
I mean, isn’t community self-policing and an overly tolerant attitude towards picking what type of games are allowed on your platform exactly what we want from them?
Quality control is another word for “high barrier to entry”, and especially with their market position, being rejected by Steam for some arbitrary reason would effectively kill your project.
Not only should they not restrict the ability to sell your games there without a concrete reason; they shouldn’t be permitted to do so. A company with that much influence shouldn’t be allowed to be a gatekeeper of what constitutes a “good” game.
Their review system and strong return policy are more than enough.
Steam’s de-facto monopoly is so strong, Epic can’t break it. Epic made four billion dollars per year on one game. Epic licenses the engine for like half of all noteworthy games. Epic has the only platform not seizing one-third of all revenue from developers, and that platform throws free shit at customers in constant desperation. And they still can’t move the needle.
Monopoly doesn’t mean there’s zero competition. It means the competition does not matter.
PC gamers have alternatives to Steam the way that Android users have alternatives to Google Play. Yes, there are dozens. And that’s how many users each one has.
Epic can’t make a dent because their product is dogshit.
Customers don’t care that Valve takes a well earned cut (that only applies buying directly from Steam); they care that their games are on a platform that’s actually fucking useful. If Epic didn’t insult gamers shipping that piece of trash and had put work into actually providing a product that could possibly be considered acceptable, they might have been able to make a dent.
You’re not going to take market share with shitty gimmicks if your actual product is a crime against humanity no one wants.
No platform earns an entire third of developers’ revenue.
Laughable horseshit.
They make far more than 50% more because of steam.
The cut, genius. The cut you said is “well earned.” That is what’s horseshit, here.
And on consoles.
And on phones.
And every one of them comes back because paying Steam 30% is by far the most profitable way to do business. They absolutely deserve every single penny of it.
30% commission on an all margin product is not even sort of unusual or unfair.
“It makes money so it can’t be wrong.”
“It’s commonplace so it must be fine.”
Y’all have no idea what criticism even looks like.
The fact that using their services and paying them their cut is more profitable than not doing so absolutely, in and of itself, proves beyond discussion that their cut is fair.
Yes, sales should cost money. Moving units is a fucking massive value add. Valve deserves every penny they take and more. They’re the best thing that ever happened to PC gaming and nothing else is remotely close.
There are so many companies that have all the pieces to make good competition to Steam but their greed gets in the way. Microsoft in particular should have been a shoe-in for it, but GFWL was an embarrassing failure, the WIndows store is rubbish and insists on a new file format that (at least in the past) caused all kinds of issues for games, and now their Game Pass service has no focus on a buying element. This is without going into both Amazon and Google tripping on the starting line when it comes to getting in the gaming space. A launcher that was tied in with Amazon’s web store would be a really quick way to get a lot of people in naturally.
I really wish more people used GoG to where it could be a competitor. Unfortunately the game selection is much lower due to companies turning their noses up at no DRM. Also, I will admit that I tend to buy things on Steam in favor of GoG due to a lot of the features Steam has.
I’ll never buy another game on Microsoft’s store ever again. And this is AFTER all that GFWL bs. Bought Forza 7 and it refuses to install. It did once before but now it says it’s done immediately and is nowhere to be found. I’ve tried everything short of a reinstal, which I will not do
I have a lot of problems with them too. I gave Game Pass an honest shot once, but could never get any games to run or install properly. Can’t imagine the normal store front is any better.
Sometimes, I just forget to use GoG. Like Balder’s gate 3, I realized after purchasing on steam, fuck, why didn’t I buy this on GoG.
Honestly, I can be the same.
I d trust a privately own company with Gabe as the head than the asshats that proliferated micro transactions and shitty always online DRM for single player games.
Valve supports linux gaming! The Steam Deck is awesome and with an even better configuration (or the rumored valve’s own new steam machine) this is only getting better. So, only Valve gets my money.
I buy games pretty much exclusively on Steam because of the Linux support (my gaming PC runs Linux only).
Hopefully more places follow suit because I believe competition is a good thing but for now it’s Steam all the way pretty much apart from Starsector and until recently Dwarf Fortress.
Lmao valve is hardly a defacto monopoly unless you want to be so incredibly granular about what specific market they’re a monopoly in as to be entirely pointless.
Imagine thinking that Valve has a monopoly.
Monopoly doesn’t mean “Largest market share”. It’s a real term with a real meaning.
Monopoly:
the exclusive possession or control of the supply of or trade in a commodity or service.
What, exactly, does Valve control? They don’t require exclusivity, they don’t require their DRM, they don’t require the use of their network system. Hell, they don’t even require you to to give them 30% if you sell your own key.
Valve is also not a publicly traded company, while this doesn’t mean you can fully trust them it does mean they aren’t required to seek profit at all costs. This allows then to do things like, support Linux, make their own hardware (twice after their first attempt was a failure), work on Proton, develope games that make them no money, etc.
Itch.io, GOG, EA, Epic, Windows Store, Game Pass, Humble Bundle, personal websites. These are all examples of places you can buy video games on computers.
Timmy Tencent’s propaganda is working on you if you think Valve is any sort of monopoly.
Courts do not require a literal monopoly before applying rules for single firm conduct; that term is used as shorthand for a firm with significant and durable market power — that is, the long term ability to raise price or exclude competitors. That is how that term is used here: a “monopolist” is a firm with significant and durable market power.
Steam doesn’t have a monopoly, other platforms are just shit.
Missing features, badly made features, fucking spyware, some barely working at all (I am looking at you, ubisoft)
Perhaps if the other platforms tried a little bit, they would actually be a competition.
A monopoly is a monopoly. Just because Steam is a good store today doesn’t mean they deserve to hold a monopoly over the pc gaming market. So what happens when Valve has crushed every competitor? Gamers and devs have nowhere to go if Steam turns to shit. Eventually there will be a change of guards at Valve’s C-suite when Gaben retires or is dead. There is a good chance that those new execs will hollow out Steam and extract all the value out of it for their own benefit by screwing over the customers and developers. And they can get away with that if there is no competition. Competition is what keeps Valve in check.
Ubisoft, Epic etc… have done nothing to make the market better or make it more healthy. Epic is even more anti competitive than it’s competition.
Doesn’t matter. It’s still competition. They motivate Valve to create a better store and keep it that way. Since that is Valve’s unique selling point and what distinguishes them from the competition. Therefore I believe devs should make their games available on every storefront. Not just the best one, to give customers a choice.
Steam was great before epic and has been adding killer features since before egs came along. EGS tactics to win over steam users is to be anti competitive…
Ok but competition is always good for the customer even when the competitors are shit.
competition is good when the rest of the competition is able or good. EGS is so shit it has to buy exclusives and give out free games and it still doesn’t work. There has to be some equality in quality to have any chance of making steam better otherwise they just exist to make anti competitive moves, what is steam supposed to do? Also pay for exclusives?
But they haven’t crushed any other competitor through any mechanism but having a dramatically better product.
They don’t force you to be exclusive to be on steam. They don’t force you to implement any of their Steam stuff. They are very permissive unless you do shit that potentially exposes them to liability down the road, like the NFT nonsense.
And they let you generate keys for literally free to sell on other stores.
All their stuff companies use is because it’s things customers value.
When they started, they did used to force you to use products edit: aside from their own games(fair cop), some 3rd party games like Lost Planet also required it.
Certain games, and not just valve games, you’d buy in a store and the disc would force you to install and create a steam account to play the single player offline game.
They’re a distribution mechanism. If you buy a Steam game you need Steam. Allowing developers to require Steam to play their game is not anticompetitive or in any way unethical.
They didn’t force any developer who wanted to sell games on Steam to only sell games on Steam. That’s what would be anticompetitive and abusing their market position. Games choosing to only distribute through Steam because there’s no other storefront that wouldn’t be a worse value if it was free isn’t Steam doing something wrong.
My point is that they did initially to force usage. I’ll edit the post with the game name when I get home.
Edit: Lost Planet. It had a disc but required you to sign up for and use steam to play it.
A publisher only distributing through Steam when it does things others don’t isn’t forcing usage.
Forcing usage is requiring developers to only distribute through Steam.
There is no scenario where the first is wrong, and there is no scenario where the second is OK.
Looks like it was a console exclusive before it released on Steam, if you’re talking about Lost Planet: Extreme Condition (which is the only one I can find by that name).
Do you have more information about the release? Or perhaps it’s a different game?