Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…
Unity had made their plans clear. Whether they backtrack a bit now or not doesn’t matter. We know what direction they are heading: squeeze more money out of indie devs
The controlling shares of Unity are held by a trifecta of private equity and venture capital organizations. That’s why this is happening. It’s a classical presentation of the (short-term) profit über alles enshitification cycle.
And seeing as how the CEO sold 2000 shares just days before this announcement, short-term profit really is all they’re in for.
That’s correct. Even with this backtrack, it’s a safe bet that they’ll likely re-introduce this same policy with different wording once they believe their consumers have calmed down.
Yeah it’s like knowing the foundation is structurally unsound and still deciding to build a house on it hoping it won’t get worse. It will.
Not nearly enough though.
They’re still exploiting their customers who’ve been developing products based on a completely different fiscal agreement; you can’t just change engines after years of work.
They’re idiots for this policy. You alienate your devs, you ruin your platform.
Most businesses get ruined if you alienate your customers. The exception would be monopolies.