Why upgrade when I will just pick it up on the PS7, 10 years from now, along with the Skyrim bundle.
Makes my decision to not buy it even easier.
What made you previously decide not to buy it?
I own many games that I impulse buy, but find out that I don’t care for. That gets expensive.
Now I’m much more selective, and tend to wait until the game’s been out long enough to get patches, updates, and reviews.
Add my lack of interest in any Todd Howard product until ES6, which I may not live long enough to play (boomer puke here), as well as the offhanded arrogance of his ‘upgrade your PC’ statement, and that about covers why I’ve decided not to buy Starfield.
I have a i9 13900k and a Radeon 7900xtx, 64GB RAM and I had to refund on steam it because it would keep crashing to desktop every few minutes. Sometimes I would not even get passed the Bethesda into Logo before crashing. Very frustrating experience to say the least.
I have a i7-10700k/32gbRAM/3080ti - playing the game at 4k with all settings to max (without motion blur ofc) and with almost 80hrs into the game, I have yet to have a single crash or performance issue.
Only realized people were having issues when I saw posts and performance mods popping up.
Oh, only a 7900xtx? lol
Its on Game Pass, Todd. If it doesn’t run well I’ll just not play Skyrim-Space Edition.
My partner who is interested has a PS5 and an older PC. If her PC doesn’t run it, she’ll probably just keep playing Stardew Valley. Honestly it’s not like anyone is going to really be talking about Starfield in a month or two except ridiculous ship builds on social media.
I bought a new PC just to play Starfield (and BG3 with less issues).
It looks alright overall. But it’s pretty crazy that even 30xx cards can’t run it well (I had a 1070 though).
Starfield also requires an SSD, a first for a modern triple-A PC game.
I recall the same being said about Cyberpunk 2077, and I’m not sure that was the first either.
Cyberpunk doesn’t require an SSD, it had “SSD recommended” under it’s storage but not required. Starfield lists it as a requirement.
Because you load every time you walk through a door.
I stand corrected.
To be fair, Cyberpunk 2077 came out in the peak of Covid GPU scarcity, I was still gaming on a GTX1080 at it’s release and the only way I could have a decent experience was running it at 50% resolution scale with 100% sharpening.
BG3 has the same too.
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If he’s telling us this, does that mean we get to bill him for the upgrade?
Runs fine for me. 5600X, RTX 3080 @ 1440p high-ultra settings native.
Same here except I use a 6600 xt, which isn’t anywhere near as good as your GPU. I’m running medium settings at 4k and it’s fine. It even runs on the Steam Deck, although the graphics are not so good on there. Still, it’s playable and I will probably play there when it’s convenient.
IMO, ultra settings are for people with new, high end hardware and to future proof a game for at least a couple years. It’s not for people running a 2-3 year old rig with a 1080p GPU. Medium and high settings are generally good. Ultra is just like bonus mode for hardcore enthusiasts.
Yeah, the reason why I mentioned my experience is because I’m finding people with better specs complaining and I’m like if we just turned the FPS counter off and enjoyed the game, I’m sure we’d barely notice it dips below 60 at times.
Wish my computer weren’t dead, so I could at least try to play it. Although my 2070 wouldn’t have survived. It runs nice on my Series X, but I hate playing this type of game with a controller.
Just upgrade your PC 4head
What Todd Howard is being a dipshit tool again? I’m shocked…shocked I tell you…
Todd Howard. The CEO of the company which games are world famous for their bugs.
When you play their games. You learn to quicksave before doing anything. Because you never know when opening a door will send a cheese flying at Mach 5 and hit you in the face.
He’s the guy who says my PC is the problem? Not their shitty code? Okay.
My 1060 would probably burst into flames at 640x480 then.
You might be able to run it ok. My 1660 basic manages 20-30fps on medium-high and 30+ on mostly low settings. The game still desperately needs some optimization, that’s for sure.
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