I’ve been going through some older rpgs, and I’ve found that the tutorials are both entirely out of character and mind numbing. It’s hard not to envision myself taking my time back by violence. Anyone else do something similar or am I peculiar?

  • SaraTonin@lemmy.world
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    17 days ago

    One of the Tomb Raider games was some ridiculous discount on Steam, so i bought it. Cue interminable cutscenes and being given very brief control in order to walk a couple of paces forward before another cutscene. Or, even worse, the game taking over control of Lara for you.

    I’d been playing 15-20 minutes - maybe even a little bit longer - when i decided “fuck this”, turned it off and never booted it again. Call me weird but i play games to play them. If it’s been that long and I’ve not experienced any gameplay then I’m not interested.

    • F/15/Cali@threads.net@sh.itjust.worksOP
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      17 days ago

      The Elden ring approach would have worked out better. Start in the middle of the action, “sink or swim, bitch”, and then things slow down. Give me a taste of the game before I die of old age!

  • chilicheeselies@lemmy.world
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    17 days ago

    This is why I dont care for any games made by cd projekt red. Tutorial goes on for fucking hours. Jesus christ let me just play.

  • Melon Husk™@sh.itjust.works
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    13 days ago

    you know, sometimes i just want to skip the ‘learn how to press w to walk’ part and get to the game. is that too much to ask? i’ve been playing games since before most of these devs were born, i think i know how to move.