We should not be applauding a company for doing what should be the right thing from the start. I used to think the Bethesda glitches were cute too until 76 came out.
It’s not cute, it’s not funny and I refuse to participate in games until all the major bugs are worked out.
I still have not bought or played the new Diablo and I likely won’t at this point because of the ongoing issues I keep hearing about. Honestly, my money is better off in my pocket to be used for literally anything else. I know it’s sucks but if you really want these devs to change you’re going to have to suffer for the cause a little bit.
Indie dev games are just as good anyways and the smaller developers work hard to earn your money. Try looking in that direction to fill the void. I’ve found some really awesome and addictive games this way.
I used to think the Bethesda glitches were cute too until 76 came out.
I enjoyed Fallout 76, but I also ignored it until something like three years after release, at which point it was in a decent state.
It wasn’t Fallout 5, which is what I really wanted, but I got my money’s worth out of it.
Only bug I hit that was kind of obnoxious was the occasional inability to pick up an item from a corpse, where one would have to look away from the corpse and then back. While being a bit immersion-breaking, it was also pretty easy to work around.
Honestly, the whole Fallout series has been pretty buggy, starting with Fallout 1, but still, a good series. Some of it just comes from the complexity of having a bunch of scripts running that can interact in odd ways in a relatively free-form world.
One of my bigger wants for Fallout 5 is easier diagnosing of problems with mods and trying to be more-robust against such problems. Maybe produce more-foolproof API functionality for common script tasks or something.
We should not be applauding a company for doing what should be the right thing from the start. I used to think the Bethesda glitches were cute too until 76 came out.
It’s not cute, it’s not funny and I refuse to participate in games until all the major bugs are worked out.
I still have not bought or played the new Diablo and I likely won’t at this point because of the ongoing issues I keep hearing about. Honestly, my money is better off in my pocket to be used for literally anything else. I know it’s sucks but if you really want these devs to change you’re going to have to suffer for the cause a little bit.
Indie dev games are just as good anyways and the smaller developers work hard to earn your money. Try looking in that direction to fill the void. I’ve found some really awesome and addictive games this way.
Today I’ve been playing My Friend Pedro and man it’s been incredible.
Haven’t heard of it but I’m going to check it out. Thanks friend 😁🍻
You’re welcome and have fun 🍻
I enjoyed Fallout 76, but I also ignored it until something like three years after release, at which point it was in a decent state.
It wasn’t Fallout 5, which is what I really wanted, but I got my money’s worth out of it.
Only bug I hit that was kind of obnoxious was the occasional inability to pick up an item from a corpse, where one would have to look away from the corpse and then back. While being a bit immersion-breaking, it was also pretty easy to work around.
Honestly, the whole Fallout series has been pretty buggy, starting with Fallout 1, but still, a good series. Some of it just comes from the complexity of having a bunch of scripts running that can interact in odd ways in a relatively free-form world.
One of my bigger wants for Fallout 5 is easier diagnosing of problems with mods and trying to be more-robust against such problems. Maybe produce more-foolproof API functionality for common script tasks or something.