• Katana314@lemmy.world
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    1 year ago

    Didn’t Oblivion have a thing where unknown effects wouldn’t actually combine or take effect unless you had high enough alchemy? So you level up, and a nice convenient boost damage potion you were making suddenly becomes a double-edged sword with poison attached.

        • Tedesche@lemmy.world
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          1 year ago

          I agree. And so did the programmers at Bethesda, apparently in hindsight, because that wasn’t true in either Morrowind or Skyrim. I don’t know why they implemented it that way in Oblivion.