

That’s pretty interesting. Do you happen to have any introductory material to that topic?
I mean, it might even have applications outside of running a techno-communist nation state. For example, for designing economic simulation game mechanics.
That’s pretty interesting. Do you happen to have any introductory material to that topic?
I mean, it might even have applications outside of running a techno-communist nation state. For example, for designing economic simulation game mechanics.
I open new browser tabs and type into a pastebin.
Pastery going login-only majorly screwed me over; now I use GitHub gists.
Even with Game Key Cards, an actual, physical object has to be produced, at drastically higher marginal cost than what a purely digital license costs in production (basically nothing). And there is a secondary market, which doesn’t exist in the digital realm.
Essentially, I don’t see the reasoning behind counting them as digital. All the aspects that seem relevant to any publisher (and, to a first approximation, any user that isn’t a conservationist) make them identical to physical sales.
According to my mom, the calcium off her teeth.
“My dentition was so great, but then you came.”
“I’m allowed to do this… This place is literally named Chinatown”
Poor child. Imagine that happening to you every two hours.
Income tax doesn’t do anything to the 1%. You have unrealized gains, and borrow against your assets? You owe zero tax.
A wealth tax, or income tax on yet unrealized gains, would be better. Of course, that comes with its own set of issues. But, I don’t think they are insurmountable.