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Joined 2 years ago
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Cake day: June 21st, 2023

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  • They’re mostly a bunch of neo-colonists that believe in western exceptionalism and won’t spend any time learning about the country the west occupied for over 20 years, let alone the complicated dynamics of the country.

    I mean legit half the comments are variants of “We need to civilize the savages”.

    Reminds me of all the crocodile tears against leaving Afghanistan in the first place “Think of the women!” they cried, well what happened when the country was dealing with a famine (which of course impacted millions of Afghani women) and the US stole half of Afghani assets at a time they desperately needed it? crickets.

    Propaganda is a hell of a drug.



  • It’s not about specs or scope, it’s about designing a game to be actually FUN.

    This is the key point that these publishers and studios are trying to avoid.

    • How much of most AAA budgets are spent on designing microtransaction psychologically manipulative money sinks (dark designs)?
    • How much of most AAA budgets are spent on creating addiction in the player-base so that they keep playing the game (and spending money)?
    • How much of most AAA budgets are spent on bullshit DLC (not actual new content)?
    • How much of most AAA budgets are spent on bullshit to satisfy shareholders?
    • How much of most AAA budgets are spent on shit the devs don’t want, but executives do?
    • How much of most AAA budgets are spent on bullshit padding for marketing purposes?
    • How much of most AAA budgets are spent on bullshit DRM?

    And keep in mind, by budgets here, I mean both the dollar amount AND time spent by devs that could be spent elsewhere (which is part of the dollar amount since salaries, but I wanted to make it clear that time spent is also important).

    Some of the absolute best games in the industry have literally none of that, and people still want to play and buy them years after release because gasp they’re actually fun, but these publishers and devs don’t want to compare to those, because they WANT the industry to be a bunch of “GAAS” bullshit that’s basically a vacuum pushed into people’s wallets, cause hey, if it worked for Candy Crush…













  • This feels like one of two things;

    1- Their threats aren’t actually working, and they don’t have enough quality mods to replace the ones they’ve overthrown (as evidenced by subs where the mod teams were nuked remaining frozen)

    2- PR move to pretend like they’re listening and reduce anger.

    Seriously, what is the point of this attempt AFTER they’ve nuked so many mods and users?

    Edit: I feel like this comment is right on the money

    wasure_boshi

    better yet, they will listen but only in “small groups” of people “they pick” as to curate the the overall mod “response” and then will claim that all mods across all communities will share this same slated opinion.

    Watch.


  • Run weighted polls to make big decisions in your community, like getting input on rules changes or deciding how to distribute Points.

    Unlike regular polls, these polls give a larger voice to people who have contributed more to the community. The more Community Points someone has earned, the more weight their vote carries

    Am I the only one that thinks this is a horrible idea considering the creator to lurker ratio?