stopthatgirl7@kbin.social to Technology@lemmy.world · 2 years agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square86fedilinkarrow-up1336arrow-down19file-textcross-posted to: gaming@kbin.socialgames@sh.itjust.works
arrow-up1327arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 2 years agomessage-square86fedilinkfile-textcross-posted to: gaming@kbin.socialgames@sh.itjust.works
minus-squareHaus@kbin.sociallinkfedilinkarrow-up38·2 years agoI’m in the other camp. The first time I squeezed my 155m spaceship through the tiny mouth of a rotating space station in VR, I wept like a baby. (An Anaconda in Elite: Dangerous)
minus-squarenetburnr@lemmy.worldlinkfedilinkEnglisharrow-up12·2 years agoFirst time I logged into the corvette and looked down the ship, it completely changed the game. Just wish headsets weren’t so heavy.
minus-squarechipsydev@lemmy.worldlinkfedilinkEnglisharrow-up10·2 years agoAbsolutely, ED in VR is indescribably breath taking. Basically an entirely different game
minus-squarePixxlMan@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoI’m usually fine with motion sickness while playing VR, but Elite man…
I’m in the other camp. The first time I squeezed my 155m spaceship through the tiny mouth of a rotating space station in VR, I wept like a baby. (An Anaconda in Elite: Dangerous)
First time I logged into the corvette and looked down the ship, it completely changed the game.
Just wish headsets weren’t so heavy.
Absolutely, ED in VR is indescribably breath taking. Basically an entirely different game
I’m usually fine with motion sickness while playing VR, but Elite man…