• chiliedogg@lemmy.world
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    12 hours ago

    I’m not sure where I stand there. Steam is a great platform, but for purely capitalistic reasons. The only reason they aren’t as bad as other platforms is because they’re privately-owned and take the long view because they don’t have to worry about the day-to-day fluctuations on stock value.

    Gabe isn’t your friend. He’s a billionaire yacht-collector who makes the vast majority of his money by taking a massive cut from other company’s products because of their virtual monopoly that exists because they launched an online marketplace in 2004.

    • CIA_chatbot@lemmy.world
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      12 hours ago

      Let’s be a bit fair, your local store selling a physical copy is also taking a cut of the other companies profits. The 30% valve charges would be just the same as GameStop/other store would be marking up the game from wholesale prices. (I still would rather have physical copies, but valve charging a percentage on each sale has always been a bs argument against them)

      • chiliedogg@lemmy.world
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        11 hours ago

        30% makes sense for a physical store with high overhead, inventory, staffing, and other expenses.

        Valve could take a 5% cut and still make a ton more than a retail store for the same product.

        • Zorsith@lemmy.blahaj.zone
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          11 hours ago

          Open steam settings > Downloads, click the dropdown at the top. That whole dropdown menu? That’s what their cut pays for. Rack space, network capacity, and storage, to deliver ALL games on steam efficiently, across the planet. That ain’t cheap. And that’s only part of what it pays for.

          • chiliedogg@lemmy.world
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            10 hours ago

            You know what it costs to run a retail store? And even in 2025 GameStop had 10 times as many retail store locations as Valve had employees.

            And it’s not like retail has no tech infrastructure expenses.