I’ve been wodnering how regulations about not killing games deals with compaines running multi-player servers?

For single player games or games with single player modes it seems easier to implement.

    • Windex007@lemmy.world
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      9 months ago

      This.

      This was the standard for years. Matchmaking kinda killed it.

      There were 3rd part server browser services that could fill the gap, though. I wanna say GameSpy or something was a popular one in the late 90s

    • UnfortunateShort@lemmy.world
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      9 months ago

      Multiple approaches have been suggested - from local multiplayer (which can potentially be extended to the internet) over releasing server binaries or source code, to providing documentation that allows to recreate a server.