A big part of the problem hasn’t been the engine. The problem has been that games that made the fact that they were using Unreal Engine 5 a core part of their marketing did so because they had fuckall else worth saying, tying perception of the engine to a bunch of truly mid games.
The engine itself is clearly optimised to build fortnite and everything else needs to bend it to suit any other style of game.
If it’s running 5.0-5.2, you should be worried. And most all games released to date are from this range. Devs could upgrade to 5.3+, the one they finally optimized it on. it’s not all on Epic
And 5.4 fixed a bunch of major issues from 5.3, particularly for artists.
Um. BS. I have a 1080 and Remnant 2 plays fantastic on my machine. It’s not UE5 which is the problem
Ironically remnant 2 runs like ass, for me anyway. 2k 16:9 resolution with a 3090 and modern ryzen cpu (forgot which one exactly atm but it cost a lot lmao)
And also 5.5’s new lighting reflection system is a big deal for UE