Steam Next Fest is being flooded with thousands of low-effort games, while developers are becoming reluctant to share their work for fear of seeing it quickly cloned.
And even if you take one down, it could just be uploaded again as another person.
It’s basically like the problems with mobile games or YouTube channels. People are clearly using a template/framework, and can release billions of them. So when one gets taken down, another can just pop up.
And if Steam is too hard on small devs, they start locking out indie devs or people who genuinely put effort in. There’s no good answers.
Supposedly a lot of the big model companies are putting in watermarks, but they generally don’t publicly release the exact things they’re checking for, and it differs per model, so it’s not like there’s a good reliable method of picking it out either.
And even if you take one down, it could just be uploaded again as another person.
It’s basically like the problems with mobile games or YouTube channels. People are clearly using a template/framework, and can release billions of them. So when one gets taken down, another can just pop up.
And if Steam is too hard on small devs, they start locking out indie devs or people who genuinely put effort in. There’s no good answers.
Supposedly a lot of the big model companies are putting in watermarks, but they generally don’t publicly release the exact things they’re checking for, and it differs per model, so it’s not like there’s a good reliable method of picking it out either.