Yep. Not every game needs to be a huge open world (or in this case galaxy.) Give me tight well written games that are complete on launch, that’s all I’m asking for.
I got this on sale, because I liked the original games premise but didn’t want to buy a MP-only game. I’ve yet to play it though. XD I hope it lives up to expecations.
Helpful hint, it’s not just video game programming. Those hijacked gas pipelines in the US, unsecured SCADA systems weren’t because every sysadmin was falling asleep, it’s because nobody pulling the trigger wanted to listen to the sysadmins screaming that blindly deploying shit without audits, was a bad idea.
In pretty much every single technological failure, there’s usually a common thread. Someone did (or forgot to do something) in the name of profit.
I can side with what you’re saying, but I don’t understand how forgetting something in the name of profit in other industries has anything to do with the pace of game development.
People for once not being overworked has made it clear that the scope of modern AAA video games is unsustainable.
Yep. Not every game needs to be a huge open world (or in this case galaxy.) Give me tight well written games that are complete on launch, that’s all I’m asking for.
Titanfall 2’s campaign is one of the best examples of this. Not very long, but high quality and ridiculously fun
I’m playing Titanfall 2 multiplayer right now.
Best sub $10 game in a while.
Words can’t describe how happy I am that the official servers are back. One of if not the best FPS games in the last decade.
Yeah a really great game for really cheap.
I haven’t tried the multiplayer but I loved the story.
Trust me
I got this on sale, because I liked the original games premise but didn’t want to buy a MP-only game. I’ve yet to play it though. XD I hope it lives up to expecations.
We really went from
2D platformer saturated To 3D platformer saturated To FPS saturated To Sandbox Saturated To 50+ hour $70 incomplete open world saturated
Helpful hint, it’s not just video game programming. Those hijacked gas pipelines in the US, unsecured SCADA systems weren’t because every sysadmin was falling asleep, it’s because nobody pulling the trigger wanted to listen to the sysadmins screaming that blindly deploying shit without audits, was a bad idea.
In pretty much every single technological failure, there’s usually a common thread. Someone did (or forgot to do something) in the name of profit.
I can side with what you’re saying, but I don’t understand how forgetting something in the name of profit in other industries has anything to do with the pace of game development.