• Izzy@lemmy.world
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    2 years ago

    People for once not being overworked has made it clear that the scope of modern AAA video games is unsustainable.

    • remus989@sh.itjust.works
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      2 years ago

      Yep. Not every game needs to be a huge open world (or in this case galaxy.) Give me tight well written games that are complete on launch, that’s all I’m asking for.

      • Alto@kbin.social
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        2 years ago

        Titanfall 2’s campaign is one of the best examples of this. Not very long, but high quality and ridiculously fun

      • Spudwart@lemmy.world
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        2 years ago

        We really went from

        2D platformer saturated To 3D platformer saturated To FPS saturated To Sandbox Saturated To 50+ hour $70 incomplete open world saturated

    • IHeartBadCode@kbin.social
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      2 years ago

      scope of modern AAA video games is unsustainable

      Helpful hint, it’s not just video game programming. Those hijacked gas pipelines in the US, unsecured SCADA systems weren’t because every sysadmin was falling asleep, it’s because nobody pulling the trigger wanted to listen to the sysadmins screaming that blindly deploying shit without audits, was a bad idea.

      In pretty much every single technological failure, there’s usually a common thread. Someone did (or forgot to do something) in the name of profit.

      • El Barto@lemmy.world
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        2 years ago

        I can side with what you’re saying, but I don’t understand how forgetting something in the name of profit in other industries has anything to do with the pace of game development.