• Yewb@kbin.social
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    2 years ago

    Do what people want and they buy your game?

    Lets get those fucking MBAs out of the gaming industry.

    Fuck you bobby kotik for creating this mess.

  • BudgieMania@kbin.social
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    2 years ago

    The paradox of homogeneization… The more the industry trends towards chasing what’s considered to work and be safe, the more room it leaves for the truly bold like these guys to be successful by doing what’s considered to not work anymore.
    Always beautiful to see.

    • CIWS-30@kbin.social
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      2 years ago

      It’s true. Kevin Feige (of the Marvel movies) once said something like, “People love chocolate ice cream, but if that’s all you offer them every day, they’ll start to hate it.” and for a time, it seemed like he and Disney / Marvel understood that, which lead to such a wide range of movie genres for the Marvel Cinematic Universe and the breakout successes… but now I feel like they’ve forgotten that, and now we get the formulaic “Marvel Movie” template shoveled out, and now they’re slowly starting to fail.

      And for good reason. People need variety, and it’s because entertainment producers don’t understand this need that so many major studios are flailing. Hence the recent purge at Pixar for example, and why Ubisoft is struggling lately, etc. It’s not just game publishers that have this issue, it’s movies, tv, and comics too. Like the recent “Death” of Ms. Marvel which is eerily similar to all the extremely temporary crap that happened to Peter Parker’s Spiderman in the past, like the “death” of his aunt, or his “marriage” to Mary Jane.

      • Poggervania@kbin.social
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        2 years ago

        Adding onto this, it also doesn’t help that executives go “hey, this movie/game/show has proven to work in the past and generated X amount of money, let’s do it again but slightly different,” which also contributes to everything feeling the same and formulaic due to corporate entities wanting their investment back on a “creative” entertainment product.

  • paddirn@lemmy.world
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    2 years ago

    EXCEPT it uses a launcher, that’d be my only complaint. When I click ‘Play’, I want my game to launch, not take me to another screen where I have to click ‘Play’ yet again.

    • KJ118@lemmy.world
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      2 years ago

      “–skip-launcher” added to launch options in steam should skip straight to the game

      • the_gmg@lemmy.world
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        2 years ago

        I literally read this while waiting for shaders to process on first run. Good timing and thanks!

      • h3rm17@sh.itjust.works
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        2 years ago

        In Linux it is pretty much mandatory, it asks for NVIDIA 536 drivers, max on linux is 535… skip the launcher, and suddenly my drivers are okay (and tbf, aside from my card not being extra good, and a couple texture bleed in portraits and some weird texture loading issues (like, some times faces look like they were hyper pimpled, for a lil while, then looks normal) it plays amazingly

    • Aurenkin@sh.itjust.works
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      2 years ago

      You can add --skip-launcher to the game launch options. I actually did it while debugging an issue getting the game to launch and have never even seen the launcher despite playing quite a few sessions!

      It’d be nice not to have to tweak things like that but at least the option is there similar to Cyberpunk

    • yanyuan@lemmy.world
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      2 years ago

      With DOS2 you can bypass the launcher (with a launch argument or by choosing another executable, I think).
      Maybe this is possible for BG3, too?

  • AnonymousLlama@kbin.social
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    2 years ago

    Great to see baulders gate 3 doing well. A perfect storm of development conditions and we get rewarded at the end of it with a fantastic game. Hopefully heaps of extra extra content down the track to keep it going

  • Potatos_are_not_friends@lemmy.world
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    2 years ago

    Do people know this game was in early access for more than a year. They were fine-tuning and really paying attention.

    A lot of factors lead to this reward. But Imo, it’s them building what could have been a 7/10 game (Divinity games), spending a lot of time polishing and then Publicly releasing a 10/10 game

    • Rastlin@lemmy.world
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      2 years ago

      Do you think that the divinity games were 7/10? I thought the first was fantastic.

  • snapsofnature@lemmy.world
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    2 years ago

    Would you guys recommend this for a casual gamer I love playing Zelda but rarely progress the story because I just like exploring. I know they aren’t the same game but just giving an example of how I play games. Also, never played the other games before.

    • AnonymousLlama@kbin.social
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      2 years ago

      It’s one of the newest D&D like games out there, so UI wise it’s probably one of the best to start on. But there are other similar games (e.g. Pathfinder Kingmaker / Pathfinder Wrath of the righteous) that I’d start on first.

      Both of those last two we’re a great overall introduction into what TRPGs can be like

  • agentshags@sh.itjust.works
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    2 years ago

    Does anyone know if you had to have played the first two games to understand the story? Or is it standalone, or do they catch you up on lore?

    • Proofofnothing@sh.itjust.works
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      2 years ago

      It seems completely separate, as it should be tbh. I am sure there will be sone references but this title has nothing to do with the narrative events of bg1 and 2. It is just the setting afaik.

    • SkyeStarfall@lemmy.blahaj.zone
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      2 years ago

      I haven’t played much, but I assume you don’t need to at all, considering how old those previous games are. It would be a big mistake considering the vast majority wouldn’t have played them.

  • RQG@lemmy.world
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    2 years ago

    I’m very happy to hear that make fantastic video games without any nonsense attached is still a business model that works today. Good to hear Larian and BG3 are doing great. Very well deserved.

  • drzoidberg@lemmy.world
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    2 years ago

    I really hope PS5 gives a demo of this. I wanna give it a try, but not sure how I’ll like the gameplay with turn based stuff, and not sure how much I’ll like the view. I’m not a fan of aerial views, but if I can zoom it in and out, like WoW, I might like it.

    • Virkkunen@kbin.social
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      2 years ago

      When you play with a controller, the UI is completely different. Menus are simpler; you control your character movement with the left stick, camera rotation and zoom (from third person, perspective and tactical view) with the right stick; you don’t have a hotbar with your skills, instead you access everything with the shoulder buttons that open a radial menu; you can use the dpad to change what your target is (enemies, items, world clutter).

      In general, you can play the game without any problems with a controller.

      • drzoidberg@lemmy.world
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        2 years ago

        Oh I would probably use a KBM if it’s available on PS5, but I like that camera control sounds similar to WoW.

        Still hoping for a demo, so I can tell if I’ll like the turn based play. I’m really stingy when it comes to buying games, more so after the CP77 debacle. I know it’s not the Devs, but still, it’s left a bad taste in my mouth with how games are handled from the top.