• Katana314@lemmy.world
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    4 months ago

    I hope they don’t remember the Alexander raids too fondly. Even when I’ve done one before, understanding and remembering the specific goals is infuriating, for myself and all the other players involved.

    It’s okay to have something complicated, as long as it has diegetic meaning that makes sense to players quickly.

  • ArgentRaven@lemmy.world
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    4 months ago

    Maybe I suck, cause I typically have to watch the YouTube guide on the fight, and take a few tries to not die/debuff and get it down. And it seemed more complicated than last raid tier, which I was able to just do all of Pandemonium fine. Usually first try.

    Maybe it’s better to just wait until they unlock the weekly rewards so you can spam it and get good.

    I haven’t even done the last raid. Spent all my time doing ranked CC matches to Crystal rank and took a break until ranged rewards come in after Jan 1st. It’s a very different skill set, and you kind of have to relearn it all when you switch.

  • quilan@lemmy.world
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    4 months ago

    I’m exceedingly loving the combat design in Dawntrail, so I guess they took some good lessons from EW. That said, I do think CoD P2 is a bit too difficult for what they were aiming for. Two phases of P1 difficulty (mostly personal responsibility & quick reactions) or even very slightly harder, would be absolutely perfect for PF.