nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comexternal-linkmessage-square16fedilinkarrow-up1113arrow-down13
arrow-up1110arrow-down1external-linkSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agomessage-square16fedilink
minus-squareyamanii@lemmy.worldlinkfedilinkEnglisharrow-up16·7 months agoNot another one, unreal is so bad for mods, please just overhaul your own engine, take the time, another year for Fallout 5 is nothing.
minus-squareMoah@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up1arrow-down1·7 months agoIt’s cute that you think changing engine weight only add one year to a project
minus-squareyamanii@lemmy.worldlinkfedilinkEnglisharrow-up1·7 months agoDo you think Total War will need 2 years to fix their engine then? They are also doing that after it finally caught up with them in Pharaoh.
Not another one, unreal is so bad for mods, please just overhaul your own engine, take the time, another year for Fallout 5 is nothing.
It’s cute that you think changing engine weight only add one year to a project
Do you think Total War will need 2 years to fix their engine then? They are also doing that after it finally caught up with them in Pharaoh.