No Man’s Sky has had a great month, coincidentally around the launch of the other big space adventure of the day.

No Man’s Sky has been one of the best examples of a video redemption story, and developer Hello Games never stopped expanding the game with new content, and more features. Just recently, the procedural space adventure celebrated its seventh anniversary with the Echoes update, and it doesn’t look like there’s an end in sight to this support.

But do these updates bring back players? The answer is an emphatic yes! Hello Games founder, Sean Murray, recently revealed that No Man’s Sky is having “its biggest month in the last few years.” Interestingly, this is happening across all platforms where No Man’s Sky is available - so PC, consoles, Mac, and even VR.

  • Addition@sh.itjust.works
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    2 years ago

    Having played a lot of NMS and now sinking time into Starfield, these comparisons need to stop. NMS and Starfield are wildly different games.

    It’s just like when people compare Terraria and Minecraft, or Overwatch and TF2. It’s a poor comparison beyond the vague theme of each game.

    NMS and Starfield are both set in space, give the player a spaceship, and let the player land on planets. That’s where the similarities end.

    • Crayphish@sh.itjust.works
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      2 years ago

      I don’t think it’s unfair to point out that many of the people who were interested in Starfield leading up to launch thought they were getting more of a space sim than they did, proceeded to look for alternatives, and NMS was there being pretty good at what it does now. The OP article demonstrates this and is not a comparison between the games. In my case, Starfield just reminded me that NMS exists and I decided I’d rather be playing it. Fundamentally comparing the games is ridiculous, but it’s no surprise that NMS ended up in the conversation.

    • dreadgoat@kbin.social
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      2 years ago

      It’s strange, people can’t seem to help themselves.

      Even the Star Citizen community was full of people talking about how Starfield was finally going to deliver as the superior sandbox space sim.

      Space Game is not a genre, it’s a setting. Bethesda RPGs are gonna Bethesda RPG, no matter how you flavor it.

    • CluckN@lemmy.world
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      2 years ago

      Both also have base building mechanics, survey objectives, jet packs, mining lasers, but that’s really where the similarities end.

  • geosoco@kbin.socialOP
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    2 years ago

    Title is a bit click-baity, but the core message is the game has seen a boost in users since it’s recent update that was just before the starfield launch.

    • sugar_in_your_tea@sh.itjust.works
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      2 years ago

      A rising tide lifts all boats.

      I don’t think it’s surprising that a sci fi game with exploration elements from a major AAA studio renewed interest in a sci fi survival/exploration game from a smaller studio. If you want more of the exploration part of Starfield, No Man’s Sky is the natural option.

  • samus12345@lemmy.world
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    2 years ago

    Starfield held my interest for a week. It’s okay, but it’s my least favorite polygon-based Bethesda game besides F76. The aging engine just wasn’t made for a game of this scope. I tried No Man’s Sky and didn’t like it, just not my thing.

  • MisterMcBolt@lemmy.world
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    2 years ago

    I played Starfield on the Game Pass and was bored to tears after four hours. It made me want to explore space, but everything is so half-baked in Starfield that it drove me to reinstall and start playing more No Man’s Sky.