• emogu@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      2 years ago

      Exactly what I was thinking. I’m still running on the fumes of gfe+moonlight while thats still working. Hopefully Steam RP has taken cues from all the recent competition.

      But as with all RP options it’s probably still gonna be a ymmv situation.

    • CarlosCheddar@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 years ago

      One plus of remote play is that I can set the controller bindings via Steam Input. On moonlight I wasn’t able to do the same since it just seemed to emulate an xbox controller.

  • Disaster@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    7
    ·
    2 years ago

    I wish they’d give SteamVR on Linux a long overdue upgrade.

    And by upgrade I mean “Make it look like it’s a project which is even alive”

    • UsernameIsTooLon@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      2 years ago

      4k streaming. That’s it. The article just copies and pastes around “4k” as much as possible but that’s the only feature.

  • mnemonicmonkeys@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    6
    ·
    2 years ago

    I wonder how Valve pulled this off. Iirc, they had to reduce performance for remote play a couple years bag by switching to software acceleration when their license for hardware acceleration couldn’t be renewed

    • Spudwart@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      2 years ago

      Probably using VP9 or AV1 codec now and didn’t want to pay for HEVC.

      VP9 and AV1 are open codecs. and AV1 > H.265