Major quality of life feature. People make mistakes, sometimes the character lighting in the gen screen is completely different from in-game and now your character is stuck with purple eyes.
What I’d like to see afterwards is player PC slot kicking / clearing. Far too many people have started a game with some friends only for a person to quit/leave after dropping by to realize to their horror that character is permanently locked to that save and can’t be replaced with an NPC.
sometimes the character lighting in the gen screen is completely different from in-game
I’ve seen this in a lot of games recently and it annoys me a bit. Diablo 4 for example the character creation hair color looks sometimes okay, but then in-game horrible.
Ungroup that character and have them run into battle alone
Lol. Goodbye BlazeIt! Go out in a…YourName of glory!
But I think people want those characters to show up when the player does and disappear the rest of the time. Otherwise your CoOp saves pretty much need to be 100% co-op. Can’t really drop in and out with your friends.
For role play purposes we could add scars and stuff after particularly nasty fights, or maybe face paint/tattoos if your backstory imaginations involve tribalism and body art trophies.
Maybe if Larian feels like it they can have different npcs react if your character changed since they last spoke to you, like suddenly vibrant blue hair is now red
I thought my tiefling druid with green cornrows looked ok in the character gen screen, but she admittedly looks kind of stupid now, though it doesn’t help that she has this emotionless expression on her face. I think I’ll just make her wear the mask of the shapeshifter from now on.